iphone ipad apps
VideoWhisper web based applications require latest Flash plugin version to run in browser.
iOS and latest Android based mobile devices don’t support Flash in default browser.
- Broadcasting of live movie flows is possible with iOS and Android applications (generic encoders or custom-built app with advanced interactions).
- Playback of live movie rivulets is possible in iOS Safari browser with HLS (HTTP Live Streaming) and Android Chrome with MPEG DASH. Requires specific format/transcoding.
- Playback of movies is possible in most mobile browsers after HTML5 movie conversion.
- Recordingmovies on mobiles is possible with the builtin camera recorder and a movie uploader with mobile support.
For Android devices, Adobe Flash support as been cut in Android Jelly Bean and beyond but there are some solutions for power users to bring it back, if necessary.
For regular users we recommend building Android apps that can be lightly installed and used on most devices.
Generic RTMP mobile encoders like Wowza GoCoder for iOS / Android can be used to publish plain stream (no talk or interactions).
Requires user to copy and paste rtmp address, channel name and other settings. GoCoder is available for Wowza Streaming Engine hosting.
As 3rd party encoders don’t interact with website (only stream to RTMP), for channels to showcase as live on site, special functionality needs to be implemented: RTMP Session Control .
Our developers can build custom-made simplified iOS or Android apps that fit mobile screens and capabilities, including talk and other interactions. Can automatically retrieve parameters based on login (using site credentials).
- Demo/sample:
- Livon.Tv Live Movie Broadcast App: iOS Live Movie Broadcast & Android Live Movie Broadcast
- 2WayVideoChat.com Movie Call App
- Applications need to be developed and published for each site, and integrate with web based part depending on exact project requirements.
- Custom-made applications price range starts from $1500/application. Contact with exact requirements for evaluation.
- Publishing applications in App Store requires Apple iOS Developer Program membership ($99/year) by site/project holder.
- To test application during/after development, UDID for iOS testing device will be required.
- Applications can be published by our developers and transferred to fresh proprietor or provided to be published directly by proprietor.
- When publishing by possessor, a Production Certificate and Distribution Provisioning Profile will be required to generate the app zip required on iTunes Connect.
- These details are required for transfer: Apple ID and Team ID.
- Android apps can also be built and transferred.
- This also requires an account by site/project proprietor. There is a one time $25 registration fee charged for a Google Play Developer Console account.
- You must be located in a supported country to distribute apps on Google Play.
- These details are required for transfer: Developer name on your target account, Target account email address, Transaction ID for target account registration (available on your Google account at payments.google.com).
- For in app purchases, the app stores require incorporation and financial documents. Such features can be implemented for extra fees that commence from $500/app depending on exact requirements.
- Mobile apps integration with site requires RTMP Session Control , as apps don’t have web session calls, to reduce mobile requests and increase reliability on mobile connections.
- Source code for mobile apps, if required, is available from $2000/app in addition to development costs. The source code is based on our frameworks (to permit interaction with our web based apps) and mainly AS3. Switched apps build by 3rd party developers based on this code need to be published as fresh apps (that can substitute previous apps) with the fresh author certificates.
HTTP Live Streaming (or HLS) is an adaptive streaming communications protocol created by Apple to communicate with iOS and Apple TV devices and desktops.
HLS can distribute both live and on-demand files and is the foot technology available for adaptively streaming to Apple devices, which is an increasingly significant target segment to streaming publishers.
- Supported Clients / Target Devices
- All iPhone/iPad devices running iOS Three.0 and later support HLS.
In the Apple App Store, HLS is a compulsory requirement: an app that produces movie longer then ten minutes or greater than 5MB of data, must use HTTP Live Streaming, and provide at least one stream at 64Kbps or lower bandwidth.
- For desktop, Safari 6.0 and higher supports HLS on all devices.
No other web browser has native support for HLS.
Adobe also added total support for HLS its flash player to ensure customers have a more efficient way to distribute movie to more devices, using one movie format.
- Safari supports HLS both on iOS devices and desktop computers.
- HLS has limited support on devices running the Android operating system. Device support is not the same from one version or one device to the next. Android devices before Four.x (Gingerbread or Honeycomb), do not support HLS. Android attempted to support HLS with Android Trio.0, but excessive buffering often caused flows to crash. Devices running Android Four.x and above will support HLS, but there are still inconsistencies and problems.
- Most current OTT (Over The Top) devices support HLS. OTT devices choose transmitting data over HTTP, which makes the two technologies a fine fit as HLS is also delivered via HTTP. Some of the top OTT devices with support for HLS are as goes after: Apple TV, Roku Three, D-Link MovieNite Plus, Boxee Cloud DVR.
- Wowza Streaming Engine / Media Server can lightly output incoming live RTMP flows as HLS. If configured in such way it will generate a HTTP url for each live movie stream.
- Requirements: To play on iOS, rivulets need to be published (usually with outward encoders) with certain codecs and profiles supported by iOS devices.
- Limitations: Web based Flash plugin and mobiles apps built with Air do not publish in a format accessible on iOS, because this Adobe technology does not support AAC codec encoding and often movie bitrate/profile are too high for mobiles. These RTMP rivulets can be played with similar apps (built with same technology). Publishing from a Flash / Air based client to HLS (iOS or Android browser) requires transcoding of stream (live re-encoding) by relay server before delivering as HLS. Another option is to publish using a desktop encoder (ex. Open Broadcaster Software) that can encode with necessary codecs.
- Live transcoding on rtmp server is possible but requires more advanced rtmp hosting software and usually a dedicated server for such processing due to high processing required for re-encoding rivulets.
Wowza Transcoder Addon, in example, involved extra licensing fees per stream ($20/stream/month) but that was recently included in a higher priced license model.
We can only provide this type of transcoding setup on dedicated servers where client contracts own Wowza license and can use all resources.
- Transcoding of live flows for iOS HLS is also available with FFMPEG and Wowza and ready to use on our higher Wowza plans, without extra fees. It’s already implemented for some Live Streaming (the web based application interface) editions including plain PHP, WordPress, Joomla and can be implemented for other applications and editions (for custom-built fees depending on exact requirements). FFMPEG is called by client scripts and uses account resources/limitations so this can also be used on collective hosts.
IPhone IPad Apps – Webcam Site Plugins for Movie Streaming, Talk, Conference, Recording, Presentation
iPhone iPad Apps
VideoWhisper web based applications require latest Flash plugin version to run in browser.
iOS and latest Android based mobile devices don’t support Flash in default browser.
- Broadcasting of live movie rivulets is possible with iOS and Android applications (generic encoders or custom-built app with advanced interactions).
- Playback of live movie flows is possible in iOS Safari browser with HLS (HTTP Live Streaming) and Android Chrome with MPEG DASH. Requires specific format/transcoding.
- Playback of movies is possible in most mobile browsers after HTML5 movie conversion.
- Recordingmovies on mobiles is possible with the builtin camera recorder and a movie uploader with mobile support.
For Android devices, Adobe Flash support as been cut in Android Jelly Bean and beyond but there are some solutions for power users to bring it back, if necessary.
For regular users we recommend building Android apps that can be lightly installed and used on most devices.
Generic RTMP mobile encoders like Wowza GoCoder for iOS / Android can be used to publish plain stream (no talk or interactions).
Requires user to copy and paste rtmp address, channel name and other settings. GoCoder is available for Wowza Streaming Engine hosting.
As 3rd party encoders don’t interact with website (only stream to RTMP), for channels to showcase as live on site, special functionality needs to be implemented: RTMP Session Control .
Our developers can build custom-built simplified iOS or Android apps that fit mobile screens and capabilities, including talk and other interactions. Can automatically retrieve parameters based on login (using site credentials).
- Demo/sample:
- Livon.Tv Live Movie Broadcast App: iOS Live Movie Broadcast & Android Live Movie Broadcast
- 2WayVideoChat.com Movie Call App
- Applications need to be developed and published for each site, and integrate with web based part depending on exact project requirements.
- Custom-built applications price range starts from $1500/application. Contact with exact requirements for evaluation.
- Publishing applications in App Store requires Apple iOS Developer Program membership ($99/year) by site/project proprietor.
- To test application during/after development, UDID for iOS testing device will be required.
- Applications can be published by our developers and transferred to fresh possessor or provided to be published directly by holder.
- When publishing by proprietor, a Production Certificate and Distribution Provisioning Profile will be required to generate the app zip required on iTunes Connect.
- These details are required for transfer: Apple ID and Team ID.
- Android apps can also be built and transferred.
- This also requires an account by site/project holder. There is a one time $25 registration fee charged for a Google Play Developer Console account.
- You must be located in a supported country to distribute apps on Google Play.
- These details are required for transfer: Developer name on your target account, Target account email address, Transaction ID for target account registration (available on your Google account at payments.google.com).
- For in app purchases, the app stores require incorporation and financial documents. Such features can be implemented for extra fees that commence from $500/app depending on exact requirements.
- Mobile apps integration with site requires RTMP Session Control , as apps don’t have web session calls, to reduce mobile requests and increase reliability on mobile connections.
- Source code for mobile apps, if required, is available from $2000/app in addition to development costs. The source code is based on our frameworks (to permit interaction with our web based apps) and mainly AS3. Switched apps build by 3rd party developers based on this code need to be published as fresh apps (that can substitute previous apps) with the fresh author certificates.
HTTP Live Streaming (or HLS) is an adaptive streaming communications protocol created by Apple to communicate with iOS and Apple TV devices and desktops.
HLS can distribute both live and on-demand files and is the foot technology available for adaptively streaming to Apple devices, which is an increasingly significant target segment to streaming publishers.
- Supported Clients / Target Devices
- All iPhone/iPad devices running iOS Three.0 and later support HLS.
In the Apple App Store, HLS is a compulsory requirement: an app that supplies movie longer then ten minutes or greater than 5MB of data, must use HTTP Live Streaming, and provide at least one stream at 64Kbps or lower bandwidth.
- For desktop, Safari 6.0 and higher supports HLS on all devices.
No other web browser has native support for HLS.
Adobe also added utter support for HLS its flash player to ensure customers have a more efficient way to distribute movie to more devices, using one movie format.
- Safari supports HLS both on iOS devices and desktop computers.
- HLS has limited support on devices running the Android operating system. Device support is not the same from one version or one device to the next. Android devices before Four.x (Gingerbread or Honeycomb), do not support HLS. Android attempted to support HLS with Android Three.0, but excessive buffering often caused flows to crash. Devices running Android Four.x and above will support HLS, but there are still inconsistencies and problems.
- Most current OTT (Over The Top) devices support HLS. OTT devices choose transmitting data over HTTP, which makes the two technologies a good fit as HLS is also delivered via HTTP. Some of the top OTT devices with support for HLS are as goes after: Apple TV, Roku Trio, D-Link MovieNite Plus, Boxee Cloud DVR.
- Server Requirements
- Wowza Streaming Engine / Media Server can lightly output incoming live RTMP rivulets as HLS. If configured in such way it will generate a HTTP url for each live movie stream.
- Supported Codecs and Transcoding
- Requirements: To play on iOS, flows need to be published (usually with outer encoders) with certain codecs and profiles supported by iOS devices.
- Limitations: Web based Flash plugin and mobiles apps built with Air do not publish in a format accessible on iOS, because this Adobe technology does not support AAC codec encoding and often movie bitrate/profile are too high for mobiles. These RTMP rivulets can be played with similar apps (built with same technology). Publishing from a Flash / Air based client to HLS (iOS or Android browser) requires transcoding of stream (live re-encoding) by relay server before delivering as HLS. Another option is to publish using a desktop encoder (ex. Open Broadcaster Software) that can encode with necessary codecs.
- Live transcoding on rtmp server is possible but requires more advanced rtmp hosting software and usually a dedicated server for such processing due to high processing required for re-encoding rivulets.
Wowza Transcoder Addon, in example, involved extra licensing fees per stream ($20/stream/month) but that was recently included in a higher priced license model.
We can only provide this type of transcoding setup on dedicated servers where client contracts own Wowza license and can use all resources.
- Transcoding of live flows for iOS HLS is also available with FFMPEG and Wowza and ready to use on our higher Wowza plans, without extra fees. It’s already implemented for some Live Streaming (the web based application interface) editions including plain PHP, WordPress, Joomla and can be implemented for other applications and editions (for custom-made fees depending on exact requirements). FFMPEG is called by client scripts and uses account resources/limitations so this can also be used on collective hosts.
IPhone IPad Apps – Webcam Site Plugins for Movie Streaming, Talk, Conference, Recording, Presentation
iPhone iPad Apps
VideoWhisper web based applications require latest Flash plugin version to run in browser.
iOS and latest Android based mobile devices don’t support Flash in default browser.
- Broadcasting of live movie flows is possible with iOS and Android applications (generic encoders or custom-built app with advanced interactions).
- Playback of live movie rivulets is possible in iOS Safari browser with HLS (HTTP Live Streaming) and Android Chrome with MPEG DASH. Requires specific format/transcoding.
- Playback of movies is possible in most mobile browsers after HTML5 movie conversion.
- Recordingmovies on mobiles is possible with the builtin camera recorder and a movie uploader with mobile support.
For Android devices, Adobe Flash support as been cut in Android Jelly Bean and beyond but there are some solutions for power users to bring it back, if necessary.
For regular users we recommend building Android apps that can be lightly installed and used on most devices.
Generic RTMP mobile encoders like Wowza GoCoder for iOS / Android can be used to publish plain stream (no talk or interactions).
Requires user to copy and paste rtmp address, channel name and other settings. GoCoder is available for Wowza Streaming Engine hosting.
As 3rd party encoders don’t interact with website (only stream to RTMP), for channels to demonstrate as live on site, special functionality needs to be implemented: RTMP Session Control .
Our developers can build custom-built simplified iOS or Android apps that fit mobile screens and capabilities, including talk and other interactions. Can automatically retrieve parameters based on login (using site credentials).
- Demo/sample:
- Livon.Tv Live Movie Broadcast App: iOS Live Movie Broadcast & Android Live Movie Broadcast
- 2WayVideoChat.com Movie Call App
- Applications need to be developed and published for each site, and integrate with web based part depending on exact project requirements.
- Custom-built applications price range starts from $1500/application. Contact with exact requirements for evaluation.
- Publishing applications in App Store requires Apple iOS Developer Program membership ($99/year) by site/project holder.
- To test application during/after development, UDID for iOS testing device will be required.
- Applications can be published by our developers and transferred to fresh holder or provided to be published directly by possessor.
- When publishing by holder, a Production Certificate and Distribution Provisioning Profile will be required to generate the app zip required on iTunes Connect.
- These details are required for transfer: Apple ID and Team ID.
- Android apps can also be built and transferred.
- This also requires an account by site/project holder. There is a one time $25 registration fee charged for a Google Play Developer Console account.
- You must be located in a supported country to distribute apps on Google Play.
- These details are required for transfer: Developer name on your target account, Target account email address, Transaction ID for target account registration (available on your Google account at payments.google.com).
- For in app purchases, the app stores require incorporation and financial documents. Such features can be implemented for extra fees that embark from $500/app depending on exact requirements.
- Mobile apps integration with site requires RTMP Session Control , as apps don’t have web session calls, to reduce mobile requests and increase reliability on mobile connections.
- Source code for mobile apps, if required, is available from $2000/app in addition to development costs. The source code is based on our frameworks (to permit interaction with our web based apps) and mainly AS3. Switched apps build by 3rd party developers based on this code need to be published as fresh apps (that can substitute previous apps) with the fresh author certificates.
HTTP Live Streaming (or HLS) is an adaptive streaming communications protocol created by Apple to communicate with iOS and Apple TV devices and desktops.
HLS can distribute both live and on-demand files and is the foot technology available for adaptively streaming to Apple devices, which is an increasingly significant target segment to streaming publishers.
- Supported Clients / Target Devices
- All iPhone/iPad devices running iOS Three.0 and later support HLS.
In the Apple App Store, HLS is a compulsory requirement: an app that produces movie longer then ten minutes or greater than 5MB of data, must use HTTP Live Streaming, and provide at least one stream at 64Kbps or lower bandwidth.
- For desktop, Safari 6.0 and higher supports HLS on all devices.
No other web browser has native support for HLS.
Adobe also added utter support for HLS its flash player to ensure customers have a more efficient way to distribute movie to more devices, using one movie format.
- Safari supports HLS both on iOS devices and desktop computers.
- HLS has limited support on devices running the Android operating system. Device support is not the same from one version or one device to the next. Android devices before Four.x (Gingerbread or Honeycomb), do not support HLS. Android attempted to support HLS with Android Trio.0, but excessive buffering often caused rivulets to crash. Devices running Android Four.x and above will support HLS, but there are still inconsistencies and problems.
- Most current OTT (Over The Top) devices support HLS. OTT devices choose transmitting data over HTTP, which makes the two technologies a fine fit as HLS is also delivered via HTTP. Some of the top OTT devices with support for HLS are as goes after: Apple TV, Roku Trio, D-Link MovieNite Plus, Boxee Cloud DVR.
- Server Requirements
- Wowza Streaming Engine / Media Server can lightly output incoming live RTMP rivulets as HLS. If configured in such way it will generate a HTTP url for each live movie stream.
- Supported Codecs and Transcoding
- Requirements: To play on iOS, flows need to be published (usually with outer encoders) with certain codecs and profiles supported by iOS devices.
- Limitations: Web based Flash plugin and mobiles apps built with Air do not publish in a format accessible on iOS, because this Adobe technology does not support AAC codec encoding and often movie bitrate/profile are too high for mobiles. These RTMP flows can be played with similar apps (built with same technology). Publishing from a Flash / Air based client to HLS (iOS or Android browser) requires transcoding of stream (live re-encoding) by relay server before delivering as HLS. Another option is to publish using a desktop encoder (ex. Open Broadcaster Software) that can encode with necessary codecs.
- Live transcoding on rtmp server is possible but requires more advanced rtmp hosting software and usually a dedicated server for such processing due to high processing required for re-encoding flows.
Wowza Transcoder Addon, in example, involved extra licensing fees per stream ($20/stream/month) but that was recently included in a higher priced license model.
We can only provide this type of transcoding setup on dedicated servers where client contracts own Wowza license and can use all resources.
- Transcoding of live rivulets for iOS HLS is also available with FFMPEG and Wowza and ready to use on our higher Wowza plans, without extra fees. It’s already implemented for some Live Streaming (the web based application interface) editions including plain PHP, WordPress, Joomla and can be implemented for other applications and editions (for custom-made fees depending on exact requirements). FFMPEG is called by client scripts and uses account resources/limitations so this can also be used on collective hosts.
IPhone IPad Apps – Webcam Site Plugins for Movie Streaming, Talk, Conference, Recording, Presentation
iPhone iPad Apps
VideoWhisper web based applications require latest Flash plugin version to run in browser.
iOS and latest Android based mobile devices don’t support Flash in default browser.
- Broadcasting of live movie rivulets is possible with iOS and Android applications (generic encoders or custom-built app with advanced interactions).
- Playback of live movie rivulets is possible in iOS Safari browser with HLS (HTTP Live Streaming) and Android Chrome with MPEG DASH. Requires specific format/transcoding.
- Playback of movies is possible in most mobile browsers after HTML5 movie conversion.
- Recordingmovies on mobiles is possible with the builtin camera recorder and a movie uploader with mobile support.
For Android devices, Adobe Flash support as been cut in Android Jelly Bean and beyond but there are some solutions for power users to bring it back, if necessary.
For regular users we recommend building Android apps that can be lightly installed and used on most devices.
Generic RTMP mobile encoders like Wowza GoCoder for iOS / Android can be used to publish plain stream (no talk or interactions).
Requires user to copy and paste rtmp address, channel name and other settings. GoCoder is available for Wowza Streaming Engine hosting.
As 3rd party encoders don’t interact with website (only stream to RTMP), for channels to showcase as live on site, special functionality needs to be implemented: RTMP Session Control .
Our developers can build custom-made simplified iOS or Android apps that fit mobile screens and capabilities, including talk and other interactions. Can automatically retrieve parameters based on login (using site credentials).
- Demo/sample:
- Livon.Tv Live Movie Broadcast App: iOS Live Movie Broadcast & Android Live Movie Broadcast
- 2WayVideoChat.com Movie Call App
- Applications need to be developed and published for each site, and integrate with web based part depending on exact project requirements.
- Custom-made applications price range starts from $1500/application. Contact with exact requirements for evaluation.
- Publishing applications in App Store requires Apple iOS Developer Program membership ($99/year) by site/project proprietor.
- To test application during/after development, UDID for iOS testing device will be required.
- Applications can be published by our developers and transferred to fresh possessor or provided to be published directly by holder.
- When publishing by possessor, a Production Certificate and Distribution Provisioning Profile will be required to generate the app zip required on iTunes Connect.
- These details are required for transfer: Apple ID and Team ID.
- Android apps can also be built and transferred.
- This also requires an account by site/project possessor. There is a one time $25 registration fee charged for a Google Play Developer Console account.
- You must be located in a supported country to distribute apps on Google Play.
- These details are required for transfer: Developer name on your target account, Target account email address, Transaction ID for target account registration (available on your Google account at payments.google.com).
- For in app purchases, the app stores require incorporation and financial documents. Such features can be implemented for extra fees that commence from $500/app depending on exact requirements.
- Mobile apps integration with site requires RTMP Session Control , as apps don’t have web session calls, to reduce mobile requests and increase reliability on mobile connections.
- Source code for mobile apps, if required, is available from $2000/app in addition to development costs. The source code is based on our frameworks (to permit interaction with our web based apps) and mainly AS3. Switched apps build by 3rd party developers based on this code need to be published as fresh apps (that can substitute previous apps) with the fresh author certificates.
HTTP Live Streaming (or HLS) is an adaptive streaming communications protocol created by Apple to communicate with iOS and Apple TV devices and desktops.
HLS can distribute both live and on-demand files and is the foot technology available for adaptively streaming to Apple devices, which is an increasingly significant target segment to streaming publishers.
- Supported Clients / Target Devices
- All iPhone/iPad devices running iOS Three.0 and later support HLS.
In the Apple App Store, HLS is a compulsory requirement: an app that produces movie longer then ten minutes or greater than 5MB of data, must use HTTP Live Streaming, and provide at least one stream at 64Kbps or lower bandwidth.
- For desktop, Safari 6.0 and higher supports HLS on all devices.
No other web browser has native support for HLS.
Adobe also added total support for HLS its flash player to ensure customers have a more efficient way to distribute movie to more devices, using one movie format.
- Safari supports HLS both on iOS devices and desktop computers.
- HLS has limited support on devices running the Android operating system. Device support is not the same from one version or one device to the next. Android devices before Four.x (Gingerbread or Honeycomb), do not support HLS. Android attempted to support HLS with Android Trio.0, but excessive buffering often caused flows to crash. Devices running Android Four.x and above will support HLS, but there are still inconsistencies and problems.
- Most current OTT (Over The Top) devices support HLS. OTT devices choose transmitting data over HTTP, which makes the two technologies a excellent fit as HLS is also delivered via HTTP. Some of the top OTT devices with support for HLS are as goes after: Apple TV, Roku Trio, D-Link MovieNite Plus, Boxee Cloud DVR.
- Server Requirements
- Wowza Streaming Engine / Media Server can lightly output incoming live RTMP rivulets as HLS. If configured in such way it will generate a HTTP url for each live movie stream.
- Supported Codecs and Transcoding
- Requirements: To play on iOS, flows need to be published (usually with outward encoders) with certain codecs and profiles supported by iOS devices.
- Limitations: Web based Flash plugin and mobiles apps built with Air do not publish in a format accessible on iOS, because this Adobe technology does not support AAC codec encoding and often movie bitrate/profile are too high for mobiles. These RTMP rivulets can be played with similar apps (built with same technology). Publishing from a Flash / Air based client to HLS (iOS or Android browser) requires transcoding of stream (live re-encoding) by relay server before delivering as HLS. Another option is to publish using a desktop encoder (ex. Open Broadcaster Software) that can encode with necessary codecs.
- Live transcoding on rtmp server is possible but requires more advanced rtmp hosting software and usually a dedicated server for such processing due to high processing required for re-encoding rivulets.
Wowza Transcoder Addon, in example, involved extra licensing fees per stream ($20/stream/month) but that was recently included in a higher priced license model.
We can only provide this type of transcoding setup on dedicated servers where client contracts own Wowza license and can use all resources.
- Transcoding of live rivulets for iOS HLS is also available with FFMPEG and Wowza and ready to use on our higher Wowza plans, without extra fees. It’s already implemented for some Live Streaming (the web based application interface) editions including plain PHP, WordPress, Joomla and can be implemented for other applications and editions (for custom-made fees depending on exact requirements). FFMPEG is called by client scripts and uses account resources/limitations so this can also be used on collective hosts.
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